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Jordan Speer’s Comic Lumps And Clumps

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Bowling Green’s Jordan Speer creates spacious worlds of clumps and lumps that bring to mind what would’ve occurred if Philip Guston had happened to have access to a 3D modeling program. Jordan starts in a subdivision modeler called Wings 3D where he creates each element of the image, and he then stages them in Cinema 4D, which allows him to apply lighting and various textures. Once the file is complete, he tweaks the image in Adobe Photoshop, prints the image out, and then scans it back into his computer at either a high or low resolution setting. In spite of its heavily digital origin, Speer’s work physically manifests itself in the forms of zines, short-form comics, show posters, and publication covers.

Speer’s isometric view strengthens the image’s technical origins, while his comically gory content and grainy finish give it an organic touch. With the colors of a clown’s wardrobe Speer arranges mysterious peeks into a world where dismemberment and assembly are spontaneous and painless. His vision is uniquely his, sitting somewhere between the fashionably crude renderings of the many artists dabbling in 3D programs, and the professionally-polished films of Dreamworks and Pixar. He just released QCHQ through Space Face Books, a 68-page full-color book, and he created the wrap-around cover image for the eagerly awaited Happiness #4. It’s exciting to think about where Speer will continue to push this unique look, be it into a long-form animation or a graphic novel.

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The post Jordan Speer’s Comic Lumps And Clumps appeared first on Beautiful/Decay.


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